Design Sprints
Based on the Google Ventures method, our sprints help you solve a big problem and test ideas with users in five days.
Typical planWeeks
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Problem definition and mapping
Ideation and sketching
Decision and storyboard
Rapid prototyping
User testing
Post-sprint roadmap
Indicative. The exact plan is set in your written scope.
Our approach
Six steps, each with a decision at the end.
- 01Problem definition and mappingThe challenge, the customer journey and a single target for the week.
- 02Ideation and sketchingLightning demos and individual sketches, so the best idea wins, not the loudest.
- 03Decision and storyboardA structured decision and a storyboard that becomes the prototype plan.
- 04Rapid prototypingA realistic facade, focused on what is testable.
- 05User testingFive one-on-one interviews with target users.
- 06Post-sprint roadmapWhat to build, what to drop and what to test next.
What changes when it is done right.
Lower riskValidate before you invest in development.
Immediate feedbackReal reactions from users by Friday.
Cross-team alignmentProduct, design, engineering and business in one room.
Shorter cyclesMonths of debate compressed into one week.
Clear resultsA documented decision on what comes next.
Questions about Design Sprints
Who needs to be in the sprint?
A decider, a facilitator and four or five people who know the customer, the technology and the business.
Can a sprint be remote?
Yes. We run remote sprints with a shared whiteboard and recorded sessions.